book review: Daniel Giere on representation and reception of history in games
I’ve recently read and reviewed Daniel Giere’s (@34e6ab0133cd4f7) “Computerspiele – Medienbildung – historisches Lernen” (computer games – media education –…
I’ve recently read and reviewed Daniel Giere’s (@34e6ab0133cd4f7) “Computerspiele – Medienbildung – historisches Lernen” (computer games – media education –…
In winter 2018/19 and summer semester 2019 I taught courses on archaeogaming and concepts of the past in computer and…
This post belongs to the series discussing Jan Wieners‘ and mine course on archaeogaming. Last week, on 9th January, a…
In this series of posts about Archaeogaming, I want to test in what capacity a AAA-game in a historical setting…
The new Assassin’s Creed game takes place in Ancient Egypt. Beside the usual gameplay, where you have to follow a…