Site Catchment Analysis – A scripted PyQGIS solution
Site Catchment Analysis needs a certain number of steps to be repeated for all sites. So, the best way to…
Computational Archaeology describes computer-based analytical methods for the study of long-term behavioural interactions. It is mainly focused on mathematical methods, that can not be performed without a computer. Agent-based models, statistics or geospatial systems are all part of Computational Archaeology.
Site Catchment Analysis needs a certain number of steps to be repeated for all sites. So, the best way to…
For the last two years I’ve been developing a tutorial on clustering methods in archaeology with some colleagues. It’s published…
Between the 5-7 of October 2022, the a joint chapter meeting on “Computer Applications & Quantitative Methods in Archaeology” (CAA)…
At the CAA international I gave a workshop on R package development together with Clemens Schmid (@nevromeCS) and Petr Pajdla…
Archaeoinformatics focuses not always on software. Sometimes we need to build stuff and sometimes we need to do it right….