I am very happy to announce, that I edited a volume on digital teaching and learning and it came out just a couple days ago! Way back I reported that I will give a presentation on a symposium that I organised at the University of Cologne in Germany. The publication is the outcome of that symposium, where I also wrote a chapter on the challenges of archaeological reconstruction.
Together with Oliver Nakoinz I’ll team-teach a winter school on classification methods for archaeology in R next year. It’ll be in German, because there is a lack of German statistical tutorials for archaeologists and we’ll be creating an open and free tutorial in this class. Apply until end of the year to join us!
I’ve been writing an article in which I use a one-dimensional kernel density estimation (KDE). After some thought (and peer review ;-P ) I decided, I needed to visualise how it works. I couldn’t find any R-code on how to do this online, soooo here it is: My R-code on how to produce a graph which may help explaining KDEs.
In winter 2018/19 and summer semester 2019 I taught courses on archaeogaming and concepts of the past in computer and video games. I am proud to share with you the videos my students created, in which they analyse games of their choosing. Have a look!
This is my series on teaching statistics with cartoons. Finally we’re getting to “statistical” examples: Figures, graphs, visualisation techniques… Have fun with implementation no. 3: Descriptive statistics!
I’m teaching a course on quantitative methods, R and archaeological data and my students have to realize their own project in that course. That means they ask me a lot of very sensible questions. Here I will write about workflows I find useful as documentation for the future. First things first: Data wrangling!