Together with Jan Wieners (@docfnord on twitter) I teach a course on Video- & Computergames and Archaeology this semester. This may develop into a series on content and thoughts regarding this course. Pt 1: What are we aiming at?
Wissenschaftskommunikation in der Archäologie. In den letzten Wochen scheint mir das Thema immer bekannter geworden zu sein. Vielleicht liegt das am “11. Forum Wissenschaftskommunikation”, das Anfang November in Bonn stattfand. So richtig qualifiziert fühle ich mich nicht, aber …
Science Communication in archaeology. In the last couple of weeks this topic seems to have gained a lot of attention in Germany, fuelled by the “11th forum on science communication”, which took place in Bonn beginning of November. I don’t feel entirely qualified to blog about this topic, but…
We did a conference!
It was really engaging and here is a wrap up of what I learned.
There are some things that are great in theory. In practice, though…
It’s actually cool, too. I just need to learn how to use it.
This is my series on how to teach statistics with the help of cartoons. I want to share my fun, but there are too many for just one blog post, therefore I created a series. On to implementation numero 2: Cartoons on Data
You may know my series on teaching statistics using cartoons. Now imagine my surprise when I found someone, who wants to teach archaeology using comics!
“Digitalisation” is a buzzword in the humanities, closely connected to the Digital Humanities, to open access, reproducibility, sharing heritage and so forth. I believe it is a very important step to a better and more open science. There is one point though, that is important to me: I’ve worked with books 115 years old. How can we make sure people will be able to read our digital output in another 115 years?
There are quite a number of cartoons out there, which feature jokes on statistics and which I use in my quantitative methods for archaeologists class. I want to share my fun, but there are too many for just one blog post, therefore: Let a new series be born!
I’ll begin the series with more general statistical topics in cartoons.
It is 2018! Time to document our archaeological digs digitally, wouldn’t you say? We have it all: CAD to draw plans; GIS for maps; photogrammetry / structure from motion for 3D models and rectified photos; databases to connect all this with feature description… why use paper at all?
Why use such complicated stuff, which is concerned with numbers, probability, density, tests, and all that which we hated in school? Why oh why?!
Fact is, archaeologists produce huge amounts of data.
The well known Austrian information scientiest Gerhard Chroust wrote an article “Software-Archäologie: Eine interdisziplinäre Betrachtung” (“software-archaeology: an interdisciplinary view”) in which he compares the maintenance of software with archaeology. It is a kinda cool and funny article, really.
I am not a fan of Excel.
So, I found this cartoon and think it’s pretty funny.
I asked myself what it means in our discipline. Everyone is talking about “data“. Or “databases“. Or “big data“. So, what the heck is this “data“? Or are these “data”, because, well, shouldn‘t it be a plural word from “datum“?